The art of god of war iii limited folio edition




















Fast forward five years. Ballistic has managed to pack a lot of production drawings, paintings and 3D models into this page book. Hundreds, if not thousands, of pieces of art went into this project. And the craftsmanship in each is nothing short of astonishing. But while the art is something to marvel at, the book itself is not without its drawbacks. But first, the good stuff.

For me, the best thing about this book is being able to see the lost designs: characters, levels, props and enemies that did not make it into the final game. I always felt the first two God of War games, as groundbreaking as they were, never reached their full potential, due to the limitations of the hardware of the time. The character design section of the book shows early ideas for characters like Pandora or Poseidon, and how these evolved to the final designs.

Various gods, creatures and titans are given the same treatment in extensive layouts showing rough concept sketches and nearly completed renderings. The section on 3D characters provides multiple examples of character models and textures. This chapter seems rather tame compared to the others, since it mainly shows the models in basic poses — although, looking at them, you cannot help but appreciate the attention to detail.

Instead, the highlight of this collection is the concept art for the environments. No game has ever featured levels with the scale and complexity of God of War III and it will be a long time before another does. The designs are amazing. After looking at them, I'm not too sure who my favourite character is anymore. A good portion of the book is devoted to the atmospheric environments on the game.

You can see these spectacular places as they were in their concept stages, and compare them to the production art which is close to what you see in the game. This is truly one hell of a world that can only be created by talented artists. There's also the commentary and interesting information that weren't even in the bonus section of the game disc. The art direction for the game and art is wonderful. This is an intensely good art book.

Highly recommended. This book was borrowed from Basheer Graphic Books for review purposes. You can order the book from them. Check with Basheer on Facebook or visit their website. The links below are affiliate links, which means I earn some commission from each purchase, but at no extra cost to you. Here are direct links to the book: Amazon.

How well made is this book? Are the pages secure and is the binding strong? Or is it like the Darksiders book that can fall apart? Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Wade Editor. Takes you behind the scenes of Sony's biggest game release, featuring character and environment concept art and production art.

Get A Copy. Paperback , pages. More Details Other Editions 2. Friend Reviews. To see what your friends thought of this book, please sign up. Lists with This Book. Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Oct 28, Sara Bakhshi rated it really liked it. Oct 26, Parka rated it it was amazing Shelves: art-books , video-game-art. More pictures at parkablogs. With epic games come epic art. Mine's the paperback edition but for the hardcore collectors, you can indulge yourself with the limited Special edition and the Folio edition, which have suede leather-bound covers and other luxurious finishing.



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